I didn't reproduce this issue here yet, but this looks like a sensible thing to
do regardless -- we should never invalidate anything if the size does not
change.
Jose
- Original Message -
> This fixes a regression introduced with commit
>
> "st-api: Rework how drawables are invalidated
This fixes a regression introduced with commit
"st-api: Rework how drawables are invalidated v3"
where the glx state tracker manager would invalidate a drawable each time it
checks the drawable dimensions, even during a validate call, which
resulted in an endless loop, since the state tracker wou