On 05/03/18 22:58, Caio Marcelo de Oliveira Filho wrote:
> This capability allows gl_ViewportIndex and gl_Layer to also be used
> as outputs in Vertex and Tesselation shaders.
>
> v2: Make conditional to the capability, add gl_Layer, add tesselation
> shaders. (Iago)
>
> v3: Don't export to tes
This capability allows gl_ViewportIndex and gl_Layer to also be used
as outputs in Vertex and Tesselation shaders.
v2: Make conditional to the capability, add gl_Layer, add tesselation
shaders. (Iago)
v3: Don't export to tesselation control shader.
v4: Add Reviewd-by tag.
Reviewed-by: Iago