Re: [Mesa-dev] [PATCH] radv: initialise slab_list

2017-09-08 Thread Timothy Arceri
On 08/09/17 17:59, Bas Nieuwenhuizen wrote: On Fri, Sep 8, 2017 at 9:27 AM, Timothy Arceri wrote: It seems by luck master works fine but with an alternate compilation flow this is ends up causing a crash in radv_shader_variant_destroy(). --- src/amd/vulkan/radv_pipeline.c | 2 ++ src

Re: [Mesa-dev] [PATCH] radv: initialise slab_list

2017-09-08 Thread Bas Nieuwenhuizen
On Fri, Sep 8, 2017 at 9:27 AM, Timothy Arceri wrote: > It seems by luck master works fine but with an alternate > compilation flow this is ends up causing a crash in > radv_shader_variant_destroy(). > --- > src/amd/vulkan/radv_pipeline.c | 2 ++ > src/amd/vulkan/radv_pipeline_cache.c | 1 +

Re: [Mesa-dev] [PATCH] radv: initialise slab_list

2017-09-08 Thread Samuel Pitoiset
Makes sense. Reviewed-by: Samuel Pitoiset On 09/08/2017 09:27 AM, Timothy Arceri wrote: It seems by luck master works fine but with an alternate compilation flow this is ends up causing a crash in radv_shader_variant_destroy(). --- src/amd/vulkan/radv_pipeline.c | 2 ++ src/amd/vulkan

[Mesa-dev] [PATCH] radv: initialise slab_list

2017-09-08 Thread Timothy Arceri
It seems by luck master works fine but with an alternate compilation flow this is ends up causing a crash in radv_shader_variant_destroy(). --- src/amd/vulkan/radv_pipeline.c | 2 ++ src/amd/vulkan/radv_pipeline_cache.c | 1 + 2 files changed, 3 insertions(+) diff --git a/src/amd/vulkan/rad