Reviewed-by: Samuel Pitoiset
On 7/18/19 2:51 AM, Dave Airlie wrote:
From: Dave Airlie
Enabling tracing, and then having a vmfault, can leads to a segfault
before we print out the traces, as if a meta shader is executing
and we don't have the NIR for it.
Just pass the stage and give back a de
From: Dave Airlie
Enabling tracing, and then having a vmfault, can leads to a segfault
before we print out the traces, as if a meta shader is executing
and we don't have the NIR for it.
Just pass the stage and give back a default.
Fixes: 9b9ccee4d64 ("radv: take LDS into account for compute sha