I'm going to fix this because it might fix some rendering issues with
DXVK as well.
Sorry for the delay.
On 03/08/2018 12:59 PM, James Legg wrote:
This avoids bug 105396 somehow. I suspect it is a VI and GFX9 hardware
bug which PAL calls WaTcCompatZRange, but I don't know for sure.
In the VK_
No final resolution yet.
I was trying to fix my minor comment, but looks like I have a bunch of
CTS regressions here with the original patch, so still working on it.
On Tue, Mar 27, 2018 at 2:03 PM, Juan A. Suarez Romero
wrote:
> On Thu, 2018-03-22 at 12:31 +, James Legg wrote:
>> On Thu, 20
On Thu, 2018-03-22 at 12:31 +, James Legg wrote:
> On Thu, 2018-03-22 at 02:36 +0100, Bas Nieuwenhuizen wrote:
> > On Thu, Mar 8, 2018 at 12:59 PM, James Legg
> > wrote:
> > > This avoids bug 105396 somehow. I suspect it is a VI and GFX9 hardware
> > > bug which PAL calls WaTcCompatZRange, bu
On Thu, 2018-03-22 at 02:36 +0100, Bas Nieuwenhuizen wrote:
> On Thu, Mar 8, 2018 at 12:59 PM, James Legg
> wrote:
> > This avoids bug 105396 somehow. I suspect it is a VI and GFX9 hardware
> > bug which PAL calls WaTcCompatZRange, but I don't know for sure.
> >
> > In the VK_FORMAT_D32_SFLOAT c
On Thu, Mar 8, 2018 at 12:59 PM, James Legg wrote:
> This avoids bug 105396 somehow. I suspect it is a VI and GFX9 hardware
> bug which PAL calls WaTcCompatZRange, but I don't know for sure.
>
> In the VK_FORMAT_D32_SFLOAT case, TILE_STENCIL_DISABLE is not set for
> tc compatible image formats reg
This avoids bug 105396 somehow. I suspect it is a VI and GFX9 hardware
bug which PAL calls WaTcCompatZRange, but I don't know for sure.
In the VK_FORMAT_D32_SFLOAT case, TILE_STENCIL_DISABLE is not set for
tc compatible image formats regardless of not having a stencil aspect.
If TILE_STENCIL_DISAB