Reviewed-by: Samuel Pitoiset
On 9/26/18 8:32 AM, Bas Nieuwenhuizen wrote:
Use sample rate shading instead, should give better locality.
---
src/amd/vulkan/radv_meta_blit2d.c | 62 +++
1 file changed, 5 insertions(+), 57 deletions(-)
diff --git a/src/amd/vulkan/ra
Use sample rate shading instead, should give better locality.
---
src/amd/vulkan/radv_meta_blit2d.c | 62 +++
1 file changed, 5 insertions(+), 57 deletions(-)
diff --git a/src/amd/vulkan/radv_meta_blit2d.c
b/src/amd/vulkan/radv_meta_blit2d.c
index d2975532d4b..45eb4b3