Re: [Mesa-dev] [PATCH] radv: Do not use multiple draws for multisample copies.

2018-09-26 Thread Samuel Pitoiset
Reviewed-by: Samuel Pitoiset On 9/26/18 8:32 AM, Bas Nieuwenhuizen wrote: Use sample rate shading instead, should give better locality. --- src/amd/vulkan/radv_meta_blit2d.c | 62 +++ 1 file changed, 5 insertions(+), 57 deletions(-) diff --git a/src/amd/vulkan/ra

[Mesa-dev] [PATCH] radv: Do not use multiple draws for multisample copies.

2018-09-25 Thread Bas Nieuwenhuizen
Use sample rate shading instead, should give better locality. --- src/amd/vulkan/radv_meta_blit2d.c | 62 +++ 1 file changed, 5 insertions(+), 57 deletions(-) diff --git a/src/amd/vulkan/radv_meta_blit2d.c b/src/amd/vulkan/radv_meta_blit2d.c index d2975532d4b..45eb4b3