Re: [Mesa-dev] [PATCH] radeonsi: mark buffer texture range valid for shader images

2016-06-14 Thread Emil Velikov
Hi Nicolai, On 2 June 2016 at 21:23, Nicolai Hähnle wrote: > From: Nicolai Hähnle > > When a shader image view into a buffer texture can be written to, the buffer's > valid range must be updated, or subsequent transfers may incorrectly skip > synchronization. > > This fixes a bug that was expose

Re: [Mesa-dev] [PATCH] radeonsi: mark buffer texture range valid for shader images

2016-06-02 Thread Marek Olšák
Reviewed-by: Marek Olšák Marek On Thu, Jun 2, 2016 at 10:23 PM, Nicolai Hähnle wrote: > From: Nicolai Hähnle > > When a shader image view into a buffer texture can be written to, the buffer's > valid range must be updated, or subsequent transfers may incorrectly skip > synchronization. > > Thi

[Mesa-dev] [PATCH] radeonsi: mark buffer texture range valid for shader images

2016-06-02 Thread Nicolai Hähnle
From: Nicolai Hähnle When a shader image view into a buffer texture can be written to, the buffer's valid range must be updated, or subsequent transfers may incorrectly skip synchronization. This fixes a bug that was exposed in Xephyr by PBO acceleration for glReadPixels, reported by Michel Dän