On 1/2/19 5:04 am, Emil Velikov wrote:
On Thu, 31 Jan 2019 at 01:01, Timothy Arceri wrote:
Without this we do not end up with a deterministic NIR. NIR must
be deterministic here because we use it to produce a sha for the
radeonsi backends disk cache.
This fixes the shader cache for a bunch
On Thu, 31 Jan 2019 at 01:01, Timothy Arceri wrote:
>
> Without this we do not end up with a deterministic NIR. NIR must
> be deterministic here because we use it to produce a sha for the
> radeonsi backends disk cache.
>
> This fixes the shader cache for a bunch of shaders.
I guess we'll need th
Without this we do not end up with a deterministic NIR. NIR must
be deterministic here because we use it to produce a sha for the
radeonsi backends disk cache.
This fixes the shader cache for a bunch of shaders.
---
src/gallium/drivers/radeonsi/si_shader_nir.c | 3 +++
1 file changed, 3 insertion