v2: select the colors in the pixel shader
v3: fix rs state creation for pre-evergreen
Signed-off-by: Vadim Girlin
---
src/gallium/drivers/r600/evergreen_state.c |1 +
src/gallium/drivers/r600/r600_pipe.h |2 +
src/gallium/drivers/r600/r600_shader.c | 153 +++
v2: select the colors in the pixel shader
Signed-off-by: Vadim Girlin
---
src/gallium/drivers/r600/evergreen_state.c |1 +
src/gallium/drivers/r600/r600_pipe.h |2 +
src/gallium/drivers/r600/r600_shader.c | 153 +
src/gallium/drivers/r600/r600_sha
On Thu, 2012-01-05 at 15:29 -0500, Alex Deucher wrote:
> On Thu, Jan 5, 2012 at 3:06 PM, Roland Scheidegger wrote:
> > Am 05.01.2012 17:27, schrieb Alex Deucher:
> >> On Thu, Jan 5, 2012 at 11:10 AM, Andre Maasikas
> >> wrote:
> >>> On Thu, Jan 5, 2012 at 4:58 PM, Marek Olšák wrote:
> On T
On Thu, Jan 5, 2012 at 3:06 PM, Roland Scheidegger wrote:
> Am 05.01.2012 17:27, schrieb Alex Deucher:
>> On Thu, Jan 5, 2012 at 11:10 AM, Andre Maasikas wrote:
>>> On Thu, Jan 5, 2012 at 4:58 PM, Marek Olšák wrote:
On Thu, Jan 5, 2012 at 9:13 AM, Vadim Girlin wrote:
> Rendering in two
Am 05.01.2012 17:27, schrieb Alex Deucher:
> On Thu, Jan 5, 2012 at 11:10 AM, Andre Maasikas wrote:
>> On Thu, Jan 5, 2012 at 4:58 PM, Marek Olšák wrote:
>>> On Thu, Jan 5, 2012 at 9:13 AM, Vadim Girlin wrote:
Rendering in two-sided mode is performed in separate passes for front and
ba
On Thu, Jan 5, 2012 at 11:10 AM, Andre Maasikas wrote:
> On Thu, Jan 5, 2012 at 4:58 PM, Marek Olšák wrote:
>> On Thu, Jan 5, 2012 at 9:13 AM, Vadim Girlin wrote:
>>> Rendering in two-sided mode is performed in separate passes for front and
>>> back faces, corresponding colors are selected by se
On Thu, Jan 5, 2012 at 4:58 PM, Marek Olšák wrote:
> On Thu, Jan 5, 2012 at 9:13 AM, Vadim Girlin wrote:
>> Rendering in two-sided mode is performed in separate passes for front and
>> back faces, corresponding colors are selected by semantic ids.
>
> Are you sure that r600 cannot do two-sided co
On Thu, Jan 5, 2012 at 9:13 AM, Vadim Girlin wrote:
> Rendering in two-sided mode is performed in separate passes for front and
> back faces, corresponding colors are selected by semantic ids.
Are you sure that r600 cannot do two-sided color selection in
hardware? I find it really surprising.
Ma
Rendering in two-sided mode is performed in separate passes for front and
back faces, corresponding colors are selected by semantic ids.
Signed-off-by: Vadim Girlin
---
Tested on evergreen: no regressions, fixes two-side tests.
src/gallium/drivers/r600/evergreen_state.c |9 ++-
src/galli