Hi,
On Thursday, October 27, 2011 18:17:41 Marek Olšák wrote:
> Looks good to me. Ideally even texture_barrier should not be needed.
> set_framebuffer_state() and flush() should flush caches automatically.
> If they don't, there is a bug.
I have pushed this now as an improovement above the forme
On Thursday 27 October 2011, Mathias Fröhlich wrote:
>
> Hi,
>
> On Saturday, October 22, 2011 13:36:37 Mathias Fröhlich wrote:
> > The attached patch reduces the amount of pipe flushes for r600g.
> > I am not exactly sure if we could skip this flush entirely because of the
> > internal r600g win
Looks good to me. Ideally even texture_barrier should not be needed.
set_framebuffer_state() and flush() should flush caches automatically.
If they don't, there is a bug.
Marek
2011/10/27 Mathias Fröhlich :
>
> Hi,
>
> On Saturday, October 22, 2011 13:36:37 Mathias Fröhlich wrote:
>> The attached
Hi,
On Saturday, October 22, 2011 13:36:37 Mathias Fröhlich wrote:
> The attached patch reduces the amount of pipe flushes for r600g.
> I am not exactly sure if we could skip this flush entirely because of the
> internal r600g winsys flush logic.
> But what we can do is the attached patch:
>
> R
Hi,
The attached patch reduces the amount of pipe flushes for r600g.
I am not exactly sure if we could skip this flush entirely because of the
internal r600g winsys flush logic.
But what we can do is the attached patch:
Replace pipe->flush() with pipe->texture_barrier() in
the texture upload pa