Re: [Mesa-dev] [PATCH] r600g: Only compare active vertex elements

2010-11-22 Thread Jerome Glisse
On Mon, Nov 22, 2010 at 2:36 PM, Tilman Sauerbeck wrote: > Mathias Fröhlich [2010-11-22 19:30]: > >> Attached is a patch to r600g which limits the number of compared vertex >> elements to the amount that is actually active instead of comparing all >> possible 32 vertex elements. >> The patch moves

Re: [Mesa-dev] [PATCH] r600g: Only compare active vertex elements

2010-11-22 Thread Tilman Sauerbeck
Mathias Fröhlich [2010-11-22 19:30]: > Attached is a patch to r600g which limits the number of compared vertex > elements to the amount that is actually active instead of comparing all > possible 32 vertex elements. > The patch moves the r600_shader_update function down in my usual profile runs

[Mesa-dev] [PATCH] r600g: Only compare active vertex elements

2010-11-22 Thread Mathias Fröhlich
Hi, Attached is a patch to r600g which limits the number of compared vertex elements to the amount that is actually active instead of comparing all possible 32 vertex elements. The patch moves the r600_shader_update function down in my usual profile runs. Please review/apply. Thanks Mathias