Pushed, thanks.
Marek
On Sun, Jul 20, 2014 at 3:59 PM, Glenn Kennard wrote:
> Adds 0-3 textureGather component selection and non-constant offsets
>
> Caveat: 0 and 1 texture swizzles only work if textureGather component
> select is 3 or a component that does not exist in the sampler texture
> fo
Adds 0-3 textureGather component selection and non-constant offsets
Caveat: 0 and 1 texture swizzles only work if textureGather component
select is 3 or a component that does not exist in the sampler texture
format. This is a hardware limitation, any other value returns
128/255=0.501961 for both 0