Re: [Mesa-dev] [PATCH] r600: fix texture gradients instruction emission (v2)

2014-12-21 Thread Emil Velikov
Hello guys, Can anyone backport the following patches for 10.3 and let me know if we should drop them. They have a bunch of non-trivial conflicts, thus i would rather avoid butchering things up. 38ec1844193570486bf35e25a7a4339a00da127e r600: fix texture gradients instruction emission (v2) c883856

Re: [Mesa-dev] [PATCH] r600: fix texture gradients instruction emission (v2)

2014-11-26 Thread Emil Velikov
Hello Dave, Cherry picking this commit for the 10.3 branch resulted in a number of non-trivial conflicts. Can you or anyone else familiar with the code backport this for 10.3 ? Thanks Emil On 18/11/14 22:53, Dave Airlie wrote: > From: Dave Airlie > > The piglit tests were failing, and it appea

Re: [Mesa-dev] [PATCH] r600: fix texture gradients instruction emission (v2)

2014-11-23 Thread Glenn Kennard
On Tue, 18 Nov 2014 23:53:23 +0100, Dave Airlie wrote: From: Dave Airlie The piglit tests were failing, and it appeared to be SB optimising out things, but Glenn pointed out the gradients are meant to be clause local, so we should emit the texture instructions in the same clause. This moves t

[Mesa-dev] [PATCH] r600: fix texture gradients instruction emission (v2)

2014-11-18 Thread Dave Airlie
From: Dave Airlie The piglit tests were failing, and it appeared to be SB optimising out things, but Glenn pointed out the gradients are meant to be clause local, so we should emit the texture instructions in the same clause. This moves things around to always copy to a temp and then emit the tex

[Mesa-dev] [PATCH] r600: fix texture gradients instruction emission

2014-11-18 Thread Dave Airlie
From: Dave Airlie The piglit tests were failing, and it appeared to be SB optimising out things, but Glenn pointed out the gradients are meant to be clause local, so we should emit the texture instructions in the same clause. This moves things around to always copy to a temp and then emit the tex