Re: [Mesa-dev] [PATCH] nvc0: stick compute kernel arguments into uniform_bo

2016-04-26 Thread Hans de Goede
Hi, On 25-04-16 23:54, Samuel Pitoiset wrote: Having one buffer object for input kernel arguments coming from clover and an other one for OpenGL user uniforms is unnecessary. Using the uniform_bo object for both GL/CL uniforms avoids to declare a new BO. This only affects compute programs but i

[Mesa-dev] [PATCH] nvc0: stick compute kernel arguments into uniform_bo

2016-04-25 Thread Samuel Pitoiset
Having one buffer object for input kernel arguments coming from clover and an other one for OpenGL user uniforms is unnecessary. Using the uniform_bo object for both GL/CL uniforms avoids to declare a new BO. This only affects compute programs but it should not hurt anything because the states are