Re: [Mesa-dev] [PATCH] nvc0: increase number of ubo binding points

2017-01-26 Thread Samuel Pitoiset
You are lucky, this fits in the driver cb without changing anything. :-) Reviewed-by: Samuel Pitoiset On 01/26/2017 05:12 AM, Ilia Mirkin wrote: Apparently GL 4.5 requires 14 of these (there's a "*" in the spec, but it's unclear what it refers to). We need to expose an extra binding point for

[Mesa-dev] [PATCH] nvc0: increase number of ubo binding points

2017-01-25 Thread Ilia Mirkin
Apparently GL 4.5 requires 14 of these (there's a "*" in the spec, but it's unclear what it refers to). We need to expose an extra binding point for the "program parameters", which means this must be 15. Remove the last vestige of the "use c14 for immediates" idea. Fixes GL45-CTS.shading_language_