Re: [Mesa-dev] [PATCH] nvc0: fix wrong use of BLIT_SRC_Y_INT for 2D texture copy

2015-07-06 Thread Ilia Mirkin
Reviewed-by: Ilia Mirkin I think this only gets called for copy_region, which in turn probably can't be reached by MS surfaces. Not sure, but this is definitely right anyways. On Mon, Jul 6, 2015 at 4:06 PM, Samuel Pitoiset wrote: > According to nv50, this should be src->ms_y instead of src->ms

[Mesa-dev] [PATCH] nvc0: fix wrong use of BLIT_SRC_Y_INT for 2D texture copy

2015-07-06 Thread Samuel Pitoiset
According to nv50, this should be src->ms_y instead of src->ms_x. This code is here since 2012, so it's probably a typo error which has never been detected since a long time. I didn't do a full piglit run to check if it fixes some other weird issues. Signed-off-by: Samuel Pitoiset --- src/galliu