On 01/06/18 02:40, Ian Romanick wrote:
On 05/30/2018 07:09 PM, Timothy Arceri wrote:
On 31/05/18 11:33, Ian Romanick wrote:
"less than"
whoops ... luckly I removed that bit from the description before pushing
This regression is with "nir: implement the GLSL equivalent of if
simplication
On 05/30/2018 07:09 PM, Timothy Arceri wrote:
> On 31/05/18 11:33, Ian Romanick wrote:
>> "less than"
>
> whoops ... luckly I removed that bit from the description before pushing
>
>>
>> This regression is with "nir: implement the GLSL equivalent of if
>> simplication in nir_opt_if"? I'll check
On 31/05/18 11:33, Ian Romanick wrote:
"less than"
whoops ... luckly I removed that bit from the description before pushing
This regression is with "nir: implement the GLSL equivalent of if
simplication in nir_opt_if"? I'll check to see if this helps the issues
that I'm seeing with that
"less than"
This regression is with "nir: implement the GLSL equivalent of if
simplication in nir_opt_if"? I'll check to see if this helps the issues
that I'm seeing with that patch...
On 05/30/2018 04:09 AM, Timothy Arceri wrote:
> This avoids loop unrolling regressions in Wolfenstein II on DX
On Wed, May 30, 2018 at 1:09 PM, Timothy Arceri wrote:
> This avoids loop unrolling regressions in Wolfenstein II on DXVK
> with an upcoming optimisation series from Samuel.
> ---
> src/compiler/nir/nir_opt_algebraic.py | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/src/compiler/nir/nir
This avoids loop unrolling regressions in Wolfenstein II on DXVK
with an upcoming optimisation series from Samuel.
---
src/compiler/nir/nir_opt_algebraic.py | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/compiler/nir/nir_opt_algebraic.py
b/src/compiler/nir/nir_opt_algebraic.py
index 909e