On Monday, May 8, 2017 10:54:25 AM PDT Jason Ekstrand wrote:
> Commit e1af20f18a86f52a9640faf2d4ff8a71b0a4fa9b changed the shader_info
> from being embedded into being just a pointer. The idea was that
> sharing the shader_info between NIR and GLSL would be easier if it were
> a pointer pointing t
On 09/05/17 03:54, Jason Ekstrand wrote:
Commit e1af20f18a86f52a9640faf2d4ff8a71b0a4fa9b changed the shader_info
from being embedded into being just a pointer. The idea was that
sharing the shader_info between NIR and GLSL would be easier if it were
a pointer pointing to the same shader_info s