On 05/31/2013 08:18 AM, Brian Paul wrote:
Before, on the second call to GenerateMipmap were enabling two
vertex arrays for the current vertex array object, rather than
the private generate-mipmap vertex array object. This caused
things to blow up elsewhere.
This patch moves the array enables in
Yeah, that looks even better than my fix.
Jose
- Original Message -
> Before, on the second call to GenerateMipmap were enabling two
> vertex arrays for the current vertex array object, rather than
> the private generate-mipmap vertex array object. This caused
> things to blow up elsewhe
Before, on the second call to GenerateMipmap were enabling two
vertex arrays for the current vertex array object, rather than
the private generate-mipmap vertex array object. This caused
things to blow up elsewhere.
This patch moves the array enables into the block where the
generate-mipmap verte