I'm not sure about either of these patches. It looks like according to
the GL 4.4 spec dithering is not supposed to affect glBlitFramebuffer:
“When values are written to the draw buffers, blit operations bypass
most of the fragment pipeline. The only fragment operations which
affect a blit are t
On Sun, Aug 03, 2014 at 06:32:54PM -0700, Kenneth Graunke wrote:
> On Friday, August 01, 2014 08:37:53 PM Topi Pohjolainen wrote:
> > Similarly to an older patch. This is the minimum needed to fix the
> > bug but there are other meta-paths remaining that have the bit
> > since its introduction but
On Friday, August 01, 2014 08:37:53 PM Topi Pohjolainen wrote:
> Similarly to an older patch. This is the minimum needed to fix the
> bug but there are other meta-paths remaining that have the bit
> since its introduction but not before.
Why not just drop the
_mesa_set_enable(ctx, GL_DITHER, G
Similarly to an older patch. This is the minimum needed to fix the
bug but there are other meta-paths remaining that have the bit
since its introduction but not before.
commit e526ebf35c113d59eb0b860e492c1308d3862ee9
Author: Kenneth Graunke
Date: Mon May 5 14:03:46 2014 -0700
meta: Add a n