Re: [Mesa-dev] [PATCH] meta: Fix ClearTexture with GL_DEPTH_COMPONENT.

2017-12-01 Thread Tapani Pälli
On 30.11.2017 19:53, Kenneth Graunke wrote: We only handled unpacking for GL_DEPTH_STENCIL formats. Cemu was hitting _mesa_problem() for an unsupported format in _mesa_unpack_float_32_uint_24_8_depth_stencil_row(), because the format was depth-only, rather than depth-stencil. Bugzilla: https:/

[Mesa-dev] [PATCH] meta: Fix ClearTexture with GL_DEPTH_COMPONENT.

2017-11-30 Thread Kenneth Graunke
We only handled unpacking for GL_DEPTH_STENCIL formats. Cemu was hitting _mesa_problem() for an unsupported format in _mesa_unpack_float_32_uint_24_8_depth_stencil_row(), because the format was depth-only, rather than depth-stencil. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94739 Bug