On Sat, 2014-12-06 at 22:31 -0800, Matt Turner wrote:
> On Sat, Dec 6, 2014 at 8:52 PM, Timothy Arceri wrote:
> > Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits, but
> > that is an assumption OpenGL drivers (or any dynamic library for that
> > matter) can't afford to make
On Sat, Dec 6, 2014 at 8:52 PM, Timothy Arceri wrote:
> Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits, but
> that is an assumption OpenGL drivers (or any dynamic library for that matter)
> can't afford to make as there are many closed- and open- source application
> bina
Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits, but that
is an assumption OpenGL drivers (or any dynamic library for that matter) can't
afford to make as there are many closed- and open- source application binaries
out there that only assume 4-byte stack alignment.
https: