On Thu, Apr 19, 2012 at 7:32 AM, Marek Olšák wrote:
> Hi,
>
> this patch causes a crash in piglit/vao-element-array-buffer.
Thanks for catching that. I've posted a fix for review.
-Brian
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Hi,
this patch causes a crash in piglit/vao-element-array-buffer.
Valgrind log:
==28635== Invalid read of size 4
==28635==at 0x4446D87: pthread_mutex_lock (pthread_mutex_lock.c:50)
==28635==by 0x4A0ACAC: _mesa_free_context_data (context.c:1121)
==28635==by 0x4A8EC22: st_destroy_conte
On 04/18/2012 11:28 AM, Mathias Fröhlich wrote:
Hi,
The attached change uses the array object factory for gl_array_objects. This
prevents crashes when deriving from gl_array_object.
The change should be orthogonal to Mareks posted changes.
Please Review.
From 2f8f27281f44142edd258a62eff6be
Hi,
The attached change uses the array object factory for gl_array_objects. This
prevents crashes when deriving from gl_array_object.
The change should be orthogonal to Mareks posted changes.
Please Review.
Thanks
Mathias>From 2f8f27281f44142edd258a62eff6be1fe7f413d8 Mon Sep 17 00:00:00 2001