Re: [Mesa-dev] [PATCH] mesa: rewrite save_CallLists() code

2016-02-08 Thread Brian Paul
On 02/08/2016 06:25 PM, Ian Romanick wrote: On 02/08/2016 05:06 PM, Brian Paul wrote: When glCallLists() is compiled into a display list, preserve the call as a single glCallLists rather than 'n' glCallList calls. This will matter for an upcoming display list optimization project. I think thi

Re: [Mesa-dev] [PATCH] mesa: rewrite save_CallLists() code

2016-02-08 Thread Ian Romanick
On 02/08/2016 05:06 PM, Brian Paul wrote: > When glCallLists() is compiled into a display list, preserve the call > as a single glCallLists rather than 'n' glCallList calls. This will > matter for an upcoming display list optimization project. I think this code is generally better than what was h

[Mesa-dev] [PATCH] mesa: rewrite save_CallLists() code

2016-02-08 Thread Brian Paul
When glCallLists() is compiled into a display list, preserve the call as a single glCallLists rather than 'n' glCallList calls. This will matter for an upcoming display list optimization project. --- src/mesa/main/dlist.c | 61 +-- 1 file changed, 3