Looks good to me.
Marek
On Mon, Jan 29, 2018 at 6:54 PM, Brian Paul wrote:
> From: Marek Olšák
>
> v2: - fix glGet*
> - also use GLenum16 for DrawBuffers
> v3: - rebase to top of tree (BrianP) and incorporate Ian's suggestions
> v4: - fix a GLenum16 bug in VBO/save code, add some STATIC_ASS
From: Marek Olšák
v2: - fix glGet*
- also use GLenum16 for DrawBuffers
v3: - rebase to top of tree (BrianP) and incorporate Ian's suggestions
v4: - fix a GLenum16 bug in VBO/save code, add some STATIC_ASSERT()s
gl_context = 152432 -> 136840 bytes
vbo_context = 22096 -> 20608 bytes
Reviewed-