Re: [Mesa-dev] [PATCH] mesa: remove DummyShader from atifragshader.c

2018-01-29 Thread Emil Velikov
On 28 January 2018 at 12:46, Miklós Máté wrote: > On 24/01/18 17:16, Emil Velikov wrote: >> >> On 20 December 2017 at 16:33, Miklós Máté wrote: >>> >>> It's much cleaner to allocate a normal shader struct when >>> GenFragmentShadersATI is called. >>> >>> Signed-off-by: Miklós Máté >>> --- >>>

Re: [Mesa-dev] [PATCH] mesa: remove DummyShader from atifragshader.c

2018-01-28 Thread Miklós Máté
On 24/01/18 17:16, Emil Velikov wrote: On 20 December 2017 at 16:33, Miklós Máté wrote: It's much cleaner to allocate a normal shader struct when GenFragmentShadersATI is called. Signed-off-by: Miklós Máté --- src/mesa/main/atifragshader.c | 21 ++--- 1 file changed, 10 ins

Re: [Mesa-dev] [PATCH] mesa: remove DummyShader from atifragshader.c

2018-01-24 Thread Emil Velikov
On 20 December 2017 at 16:33, Miklós Máté wrote: > It's much cleaner to allocate a normal shader struct when > GenFragmentShadersATI is called. > > Signed-off-by: Miklós Máté > --- > src/mesa/main/atifragshader.c | 21 ++--- > 1 file changed, 10 insertions(+), 11 deletions(-) > >

Re: [Mesa-dev] [PATCH] mesa: remove DummyShader from atifragshader.c

2018-01-23 Thread Miklós Máté
Could someone please take a look at this patch? MM On 20/12/17 17:33, Miklós Máté wrote: It's much cleaner to allocate a normal shader struct when GenFragmentShadersATI is called. Signed-off-by: Miklós Máté --- src/mesa/main/atifragshader.c | 21 ++--- 1 file changed, 10 in

[Mesa-dev] [PATCH] mesa: remove DummyShader from atifragshader.c

2017-12-20 Thread Miklós Máté
It's much cleaner to allocate a normal shader struct when GenFragmentShadersATI is called. Signed-off-by: Miklós Máté --- src/mesa/main/atifragshader.c | 21 ++--- 1 file changed, 10 insertions(+), 11 deletions(-) diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifra