Re: [Mesa-dev] [PATCH] mesa: relax draw api validation on ES2

2014-09-30 Thread Tapani
On 09/30/2014 06:13 PM, Ian Romanick wrote: On 09/30/2014 12:28 AM, Tapani Pälli wrote: Patch fixes failing test in WebGL conformance test 'point-no-attributes' when running Chrome on OpenGL ES. (Shader program may draw points using constant data in shader.) No Piglit regressions. This sounds

Re: [Mesa-dev] [PATCH] mesa: relax draw api validation on ES2

2014-09-30 Thread Ian Romanick
On 09/30/2014 12:28 AM, Tapani Pälli wrote: > Patch fixes failing test in WebGL conformance test > 'point-no-attributes' when running Chrome on OpenGL ES. > (Shader program may draw points using constant data in shader.) > > No Piglit regressions. This sounds believable. Did you also try the ES2

Re: [Mesa-dev] [PATCH] mesa: relax draw api validation on ES2

2014-09-30 Thread Kenneth Graunke
On Tuesday, September 30, 2014 10:28:26 AM Tapani Pälli wrote: > Patch fixes failing test in WebGL conformance test > 'point-no-attributes' when running Chrome on OpenGL ES. > (Shader program may draw points using constant data in shader.) > > No Piglit regressions. > > Signed-off-by: Tapani Päll

[Mesa-dev] [PATCH] mesa: relax draw api validation on ES2

2014-09-30 Thread Tapani Pälli
Patch fixes failing test in WebGL conformance test 'point-no-attributes' when running Chrome on OpenGL ES. (Shader program may draw points using constant data in shader.) No Piglit regressions. Signed-off-by: Tapani Pälli --- src/mesa/main/api_validate.c | 5 ++--- 1 file changed, 2 insertions(