On 09/30/2014 06:13 PM, Ian Romanick wrote:
On 09/30/2014 12:28 AM, Tapani Pälli wrote:
Patch fixes failing test in WebGL conformance test
'point-no-attributes' when running Chrome on OpenGL ES.
(Shader program may draw points using constant data in shader.)
No Piglit regressions.
This sounds
On 09/30/2014 12:28 AM, Tapani Pälli wrote:
> Patch fixes failing test in WebGL conformance test
> 'point-no-attributes' when running Chrome on OpenGL ES.
> (Shader program may draw points using constant data in shader.)
>
> No Piglit regressions.
This sounds believable. Did you also try the ES2
On Tuesday, September 30, 2014 10:28:26 AM Tapani Pälli wrote:
> Patch fixes failing test in WebGL conformance test
> 'point-no-attributes' when running Chrome on OpenGL ES.
> (Shader program may draw points using constant data in shader.)
>
> No Piglit regressions.
>
> Signed-off-by: Tapani Päll
Patch fixes failing test in WebGL conformance test
'point-no-attributes' when running Chrome on OpenGL ES.
(Shader program may draw points using constant data in shader.)
No Piglit regressions.
Signed-off-by: Tapani Pälli
---
src/mesa/main/api_validate.c | 5 ++---
1 file changed, 2 insertions(