On 14/02/17 05:07, Matt Turner wrote:
Agreed. The GL_KHR_debug spec says MEDIUM means "Severe performance
warnings; GLSL or other shader compiler and linker warnings; use of
currently deprecated behavior", while HIGH means "Any GL error;
dangerous undefined behavior; any GLSL or ARB shader compil
Agreed. The GL_KHR_debug spec says MEDIUM means "Severe performance
warnings; GLSL or other shader compiler and linker warnings; use of
currently deprecated behavior", while HIGH means "Any GL error;
dangerous undefined behavior; any GLSL or ARB shader compiler and
linker errors;"
Reviewed-by: Mat
This matches the examples in the GL_KHR_debug spec.
---
src/mesa/main/errors.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 3a40c74..ad495d6 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -385,7 +38