Reviewed-by: Samuel Pitoiset
On 07/27/2017 07:12 PM, Brian Paul wrote:
The default values for GL_SAMPLE_SHADING and GL_MIN_SAMPLE_SHADING_VALUE
are missing from the state tables in the GL spec, but they're supposed
to be GL_FALSE and 0.0, per the GL_ARB_sample_shading spec.
Add code for that,
Am 27.07.2017 um 19:12 schrieb Brian Paul:
> The default values for GL_SAMPLE_SHADING and GL_MIN_SAMPLE_SHADING_VALUE
> are missing from the state tables in the GL spec, but they're supposed
> to be GL_FALSE and 0.0, per the GL_ARB_sample_shading spec.
>
> Add code for that, just to be explicit.
>
The default values for GL_SAMPLE_SHADING and GL_MIN_SAMPLE_SHADING_VALUE
are missing from the state tables in the GL spec, but they're supposed
to be GL_FALSE and 0.0, per the GL_ARB_sample_shading spec.
Add code for that, just to be explicit.
---
src/mesa/main/multisample.c | 2 ++
1 file change