Re: [Mesa-dev] [PATCH] mesa: init more msaa fields

2017-07-27 Thread Samuel Pitoiset
Reviewed-by: Samuel Pitoiset On 07/27/2017 07:12 PM, Brian Paul wrote: The default values for GL_SAMPLE_SHADING and GL_MIN_SAMPLE_SHADING_VALUE are missing from the state tables in the GL spec, but they're supposed to be GL_FALSE and 0.0, per the GL_ARB_sample_shading spec. Add code for that,

Re: [Mesa-dev] [PATCH] mesa: init more msaa fields

2017-07-27 Thread Roland Scheidegger
Am 27.07.2017 um 19:12 schrieb Brian Paul: > The default values for GL_SAMPLE_SHADING and GL_MIN_SAMPLE_SHADING_VALUE > are missing from the state tables in the GL spec, but they're supposed > to be GL_FALSE and 0.0, per the GL_ARB_sample_shading spec. > > Add code for that, just to be explicit. >

[Mesa-dev] [PATCH] mesa: init more msaa fields

2017-07-27 Thread Brian Paul
The default values for GL_SAMPLE_SHADING and GL_MIN_SAMPLE_SHADING_VALUE are missing from the state tables in the GL spec, but they're supposed to be GL_FALSE and 0.0, per the GL_ARB_sample_shading spec. Add code for that, just to be explicit. --- src/mesa/main/multisample.c | 2 ++ 1 file change