Re: [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()

2016-01-17 Thread Timothy Arceri
On Sun, 2016-01-17 at 15:20 -0800, Jason Ekstrand wrote: > > On Jan 17, 2016 2:45 PM, "Timothy Arceri" > wrote: > > > > On Mon, 2016-01-18 at 09:34 +1100, Timothy Arceri wrote: > > > On Sun, 2016-01-17 at 08:27 -0800, Jason Ekstrand wrote: > > > > > > > > On Jan 16, 2016 9:15 PM, "Timothy Arceri"

Re: [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()

2016-01-17 Thread Timothy Arceri
On Mon, 2016-01-18 at 09:45 +1100, Timothy Arceri wrote: > On Mon, 2016-01-18 at 09:34 +1100, Timothy Arceri wrote: > > On Sun, 2016-01-17 at 08:27 -0800, Jason Ekstrand wrote: > > > > > > On Jan 16, 2016 9:15 PM, "Timothy Arceri" < > > > timothy.arc...@collabora.com> wrote: > > > > > > > > From

Re: [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()

2016-01-17 Thread Jason Ekstrand
On Jan 17, 2016 2:45 PM, "Timothy Arceri" wrote: > > On Mon, 2016-01-18 at 09:34 +1100, Timothy Arceri wrote: > > On Sun, 2016-01-17 at 08:27 -0800, Jason Ekstrand wrote: > > > > > > On Jan 16, 2016 9:15 PM, "Timothy Arceri" < > > > timothy.arc...@collabora.com> wrote: > > > > > > > > From Section

Re: [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()

2016-01-17 Thread Timothy Arceri
On Mon, 2016-01-18 at 09:34 +1100, Timothy Arceri wrote: > On Sun, 2016-01-17 at 08:27 -0800, Jason Ekstrand wrote: > > > > On Jan 16, 2016 9:15 PM, "Timothy Arceri" < > > timothy.arc...@collabora.com> wrote: > > > > > > From Section 7.9 (SUBROUTINE UNIFORM VARIABLES) of the OpenGL > > > 4.5 Core

Re: [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()

2016-01-17 Thread Ilia Mirkin
On Sun, Jan 17, 2016 at 5:34 PM, Timothy Arceri wrote: > On Sun, 2016-01-17 at 08:27 -0800, Jason Ekstrand wrote: >> >> On Jan 16, 2016 9:15 PM, "Timothy Arceri" < >> timothy.arc...@collabora.com> wrote: >> > >> > From Section 7.9 (SUBROUTINE UNIFORM VARIABLES) of the OpenGL >> > 4.5 Core spec: >>

Re: [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()

2016-01-17 Thread Timothy Arceri
On Sun, 2016-01-17 at 08:27 -0800, Jason Ekstrand wrote: > > On Jan 16, 2016 9:15 PM, "Timothy Arceri" < > timothy.arc...@collabora.com> wrote: > > > > From Section 7.9 (SUBROUTINE UNIFORM VARIABLES) of the OpenGL > > 4.5 Core spec: > > > >"The command > > > >void UniformSubroutinesuiv

Re: [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()

2016-01-17 Thread Jason Ekstrand
On Jan 16, 2016 9:15 PM, "Timothy Arceri" wrote: > > From Section 7.9 (SUBROUTINE UNIFORM VARIABLES) of the OpenGL > 4.5 Core spec: > >"The command > >void UniformSubroutinesuiv(enum shadertype, sizei count, > const uint *indices); > >will load all

Re: [Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()

2016-01-17 Thread Dave Airlie
On 17 January 2016 at 15:15, Timothy Arceri wrote: > From Section 7.9 (SUBROUTINE UNIFORM VARIABLES) of the OpenGL > 4.5 Core spec: > >"The command > >void UniformSubroutinesuiv(enum shadertype, sizei count, > const uint *indices); > >will load all

[Mesa-dev] [PATCH] mesa: fix segfault in glUniformSubroutinesuiv()

2016-01-16 Thread Timothy Arceri
From Section 7.9 (SUBROUTINE UNIFORM VARIABLES) of the OpenGL 4.5 Core spec: "The command void UniformSubroutinesuiv(enum shadertype, sizei count, const uint *indices); will load all active subroutine uniforms for shader stage shadertype with sub