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On 07/28/2011 08:54 AM, Brian Paul wrote:
> When we do a glReadPixels into the temporary buffer, we don't want to
> use GL_LUMINANCE, GL_LUMINANCE_ALPHA or GL_INTENSITY since they will
> compute L=R+G+B which is not what we want.
>
> This bug has exis
On Thu, 28 Jul 2011 09:54:04 -0600, Brian Paul wrote:
> When we do a glReadPixels into the temporary buffer, we don't want to
> use GL_LUMINANCE, GL_LUMINANCE_ALPHA or GL_INTENSITY since they will
> compute L=R+G+B which is not what we want.
>
> This bug has existed all along but was only exposed
When we do a glReadPixels into the temporary buffer, we don't want to
use GL_LUMINANCE, GL_LUMINANCE_ALPHA or GL_INTENSITY since they will
compute L=R+G+B which is not what we want.
This bug has existed all along but was only exposed by the elimination
of the driver hook for glCopyTexImage() in
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