On Thu, Feb 12, 2015 at 4:33 AM, Tapani Pälli wrote:
> Current implementation allowed usage of unsized type texture GL_FLOAT
> and GL_HALF_FLOAT as a render target as this was 'expected behavior' by
> WEBGL_oes_texture_float and is also allowed by the oes-texture-float
> WebGL test. However this b
On 02/12/2015 01:47 PM, Ian Romanick wrote:
> On 02/12/2015 04:33 AM, Tapani Pälli wrote:
>> Current implementation allowed usage of unsized type texture GL_FLOAT
>> and GL_HALF_FLOAT as a render target as this was 'expected behavior' by
>> WEBGL_oes_texture_float and is also allowed by the oes-tex
On 02/12/2015 04:33 AM, Tapani Pälli wrote:
> Current implementation allowed usage of unsized type texture GL_FLOAT
> and GL_HALF_FLOAT as a render target as this was 'expected behavior' by
> WEBGL_oes_texture_float and is also allowed by the oes-texture-float
> WebGL test. However this broke some
Current implementation allowed usage of unsized type texture GL_FLOAT
and GL_HALF_FLOAT as a render target as this was 'expected behavior' by
WEBGL_oes_texture_float and is also allowed by the oes-texture-float
WebGL test. However this broke some ES3 conformance tests that do not
accept such behavi