Re: [Mesa-dev] [PATCH] mesa: fix OES_texture_float texture render target behavior

2015-02-12 Thread Matt Turner
On Thu, Feb 12, 2015 at 4:33 AM, Tapani Pälli wrote: > Current implementation allowed usage of unsized type texture GL_FLOAT > and GL_HALF_FLOAT as a render target as this was 'expected behavior' by > WEBGL_oes_texture_float and is also allowed by the oes-texture-float > WebGL test. However this b

Re: [Mesa-dev] [PATCH] mesa: fix OES_texture_float texture render target behavior

2015-02-12 Thread Ian Romanick
On 02/12/2015 01:47 PM, Ian Romanick wrote: > On 02/12/2015 04:33 AM, Tapani Pälli wrote: >> Current implementation allowed usage of unsized type texture GL_FLOAT >> and GL_HALF_FLOAT as a render target as this was 'expected behavior' by >> WEBGL_oes_texture_float and is also allowed by the oes-tex

Re: [Mesa-dev] [PATCH] mesa: fix OES_texture_float texture render target behavior

2015-02-12 Thread Ian Romanick
On 02/12/2015 04:33 AM, Tapani Pälli wrote: > Current implementation allowed usage of unsized type texture GL_FLOAT > and GL_HALF_FLOAT as a render target as this was 'expected behavior' by > WEBGL_oes_texture_float and is also allowed by the oes-texture-float > WebGL test. However this broke some

[Mesa-dev] [PATCH] mesa: fix OES_texture_float texture render target behavior

2015-02-12 Thread Tapani Pälli
Current implementation allowed usage of unsized type texture GL_FLOAT and GL_HALF_FLOAT as a render target as this was 'expected behavior' by WEBGL_oes_texture_float and is also allowed by the oes-texture-float WebGL test. However this broke some ES3 conformance tests that do not accept such behavi