Brian Paul writes:
> This has been wrong for many years. It was originally 0x000F and long
> ago there was discussion about whether GL_ALL_ATTRIB_BITS should include
> the then-new GL_MULTISAMPLE_BIT bit. Eventually the ARB decided that
> glPushAttrib(GL_ALL_ATTRIB_BITS) should save all cur
This has been wrong for many years. It was originally 0x000F and long
ago there was discussion about whether GL_ALL_ATTRIB_BITS should include
the then-new GL_MULTISAMPLE_BIT bit. Eventually the ARB decided that
glPushAttrib(GL_ALL_ATTRIB_BITS) should save all current and future
attribute gro