Re: [Mesa-dev] [PATCH] mesa: bump MAX_VARYING to 32

2012-10-26 Thread Brian Paul
On 10/26/2012 11:32 AM, Kenneth Graunke wrote: On 10/26/2012 09:58 AM, Marek Olšák wrote: We're starting to get apps utilizing more than 16 varyings and most current hardware supports 32 anyway. Tested with r600g. swrast, softpipe and llvmpipe still advertise 16 varyings. This fixes a WebGL cr

Re: [Mesa-dev] [PATCH] mesa: bump MAX_VARYING to 32

2012-10-26 Thread Kenneth Graunke
On 10/26/2012 09:58 AM, Marek Olšák wrote: We're starting to get apps utilizing more than 16 varyings and most current hardware supports 32 anyway. Tested with r600g. swrast, softpipe and llvmpipe still advertise 16 varyings. This fixes a WebGL crash after launching this demo: https://developer

[Mesa-dev] [PATCH] mesa: bump MAX_VARYING to 32

2012-10-26 Thread Marek Olšák
We're starting to get apps utilizing more than 16 varyings and most current hardware supports 32 anyway. Tested with r600g. swrast, softpipe and llvmpipe still advertise 16 varyings. This fixes a WebGL crash after launching this demo: https://developer.mozilla.org/en-US/demos/detail/falling-cubes