On Tue, Nov 22, 2011 at 11:16:26AM -0700, Brian Paul wrote:
> On 11/22/2011 01:38 AM, Yuanhan Liu wrote:
> >This would make ElementArrayBufferObj data per vertex array object. I did't
> >find something to support this at the spec page[0]. But I did find
> >something that somehow support this at ope
On 11/22/2011 01:38 AM, Yuanhan Liu wrote:
This would make ElementArrayBufferObj data per vertex array object. I did't
find something to support this at the spec page[0]. But I did find
something that somehow support this at opengl wiki page[1].
NOTE: with my test, both NV and ATI's closed sourc
This would make ElementArrayBufferObj data per vertex array object. I did't
find something to support this at the spec page[0]. But I did find
something that somehow support this at opengl wiki page[1].
NOTE: with my test, both NV and ATI's closed source opengl
implementation would attach the Elel