Re: [Mesa-dev] [PATCH] mesa: attach ElementArrayBufferObj to vertex array object

2011-11-23 Thread Yuanhan Liu
On Tue, Nov 22, 2011 at 11:16:26AM -0700, Brian Paul wrote: > On 11/22/2011 01:38 AM, Yuanhan Liu wrote: > >This would make ElementArrayBufferObj data per vertex array object. I did't > >find something to support this at the spec page[0]. But I did find > >something that somehow support this at ope

Re: [Mesa-dev] [PATCH] mesa: attach ElementArrayBufferObj to vertex array object

2011-11-22 Thread Brian Paul
On 11/22/2011 01:38 AM, Yuanhan Liu wrote: This would make ElementArrayBufferObj data per vertex array object. I did't find something to support this at the spec page[0]. But I did find something that somehow support this at opengl wiki page[1]. NOTE: with my test, both NV and ATI's closed sourc

[Mesa-dev] [PATCH] mesa: attach ElementArrayBufferObj to vertex array object

2011-11-22 Thread Yuanhan Liu
This would make ElementArrayBufferObj data per vertex array object. I did't find something to support this at the spec page[0]. But I did find something that somehow support this at opengl wiki page[1]. NOTE: with my test, both NV and ATI's closed source opengl implementation would attach the Elel