On 01/18/2012 12:41 PM, Ian Romanick wrote:
From: Ian Romanick
The default access flags for OpenGL ES (via GL_OES_map_buffer) and
desktop OpenGL are different. The code previously tried to handle
this, but the decision was made at compile time. Since the same
driver binary can be used for both
From: Ian Romanick
The default access flags for OpenGL ES (via GL_OES_map_buffer) and
desktop OpenGL are different. The code previously tried to handle
this, but the decision was made at compile time. Since the same
driver binary can be used for both OpenGL ES and desktop OpenGL, the
decision m
On Tue, Jan 17, 2012 at 5:29 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> The default access flags for OpenGL ES (via GL_OES_map_buffer) and
> desktop OpenGL are different. The code previously tried to handle
> this, but the decision was made at compile time. Since the same
> driver binary
From: Ian Romanick
The default access flags for OpenGL ES (via GL_OES_map_buffer) and
desktop OpenGL are different. The code previously tried to handle
this, but the decision was made at compile time. Since the same
driver binary can be used for both OpenGL ES and desktop OpenGL, the
decision m