Re: [Mesa-dev] [PATCH] mesa: Set default access flags based on the run-time API

2012-01-18 Thread Brian Paul
On 01/18/2012 12:41 PM, Ian Romanick wrote: From: Ian Romanick The default access flags for OpenGL ES (via GL_OES_map_buffer) and desktop OpenGL are different. The code previously tried to handle this, but the decision was made at compile time. Since the same driver binary can be used for both

[Mesa-dev] [PATCH] mesa: Set default access flags based on the run-time API

2012-01-18 Thread Ian Romanick
From: Ian Romanick The default access flags for OpenGL ES (via GL_OES_map_buffer) and desktop OpenGL are different. The code previously tried to handle this, but the decision was made at compile time. Since the same driver binary can be used for both OpenGL ES and desktop OpenGL, the decision m

Re: [Mesa-dev] [PATCH] mesa: Set default access flags based on the run-time API

2012-01-17 Thread Brian Paul
On Tue, Jan 17, 2012 at 5:29 PM, Ian Romanick wrote: > From: Ian Romanick > > The default access flags for OpenGL ES (via GL_OES_map_buffer) and > desktop OpenGL are different.  The code previously tried to handle > this, but the decision was made at compile time.  Since the same > driver binary

[Mesa-dev] [PATCH] mesa: Set default access flags based on the run-time API

2012-01-17 Thread Ian Romanick
From: Ian Romanick The default access flags for OpenGL ES (via GL_OES_map_buffer) and desktop OpenGL are different. The code previously tried to handle this, but the decision was made at compile time. Since the same driver binary can be used for both OpenGL ES and desktop OpenGL, the decision m