Hi Brian,
I think I've pushed this patch. Could you verify that I haven't broken
anything?
Thanks!
Courtney
On Fri, Jun 6, 2014 at 7:20 PM, Brian Paul wrote:
>
> Reviewed-by: Brian Paul
>
> Do you need someone to commit/push this for you?
>
> -Brian
>
>
> On 06/06/2014 12:04 PM, Cody Northro
Reviewed-by: Brian Paul
Do you need someone to commit/push this for you?
-Brian
On 06/06/2014 12:04 PM, Cody Northrop wrote:
Whoops, yes, you're right. ftell() of SEEK_END and strlen() are
returning the same value, which does not include the terminating zero.
Updated patch below.
We use th
Whoops, yes, you're right. ftell() of SEEK_END and strlen() are returning
the same value, which does not include the terminating zero. Updated patch
below.
We use this quite a bit, much faster than editing large apitrace files
Thanks,
-C
Signed-off-by: Cody Northrop
---
src/mesa/main/shade
On 06/05/2014 10:47 AM, Cody Northrop wrote:
The fixed size is insufficient for shaders I'm debugging. Rather than
just bump it up, make it dynamic.
Thanks,
-C
Signed-off-by: Cody Northrop mailto:c...@lunarg.com>>
---
src/mesa/main/shaderapi.c | 14 +++---
1 file changed, 11 insert
The fixed size is insufficient for shaders I'm debugging. Rather than just
bump it up, make it dynamic.
Thanks,
-C
Signed-off-by: Cody Northrop
---
src/mesa/main/shaderapi.c | 14 +++---
1 file changed, 11 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/shaderapi.c b/src/mes