On Fri, Feb 14, 2014 at 7:00 PM, Ian Romanick wrote:
> On 02/14/2014 04:49 PM, Anuj Phogat wrote:
>> Section 4.3.1, page 220, of OpenGL 3.3 specification explains
>> the error conditions for glreadPixels():
>>
>>"If the format is DEPTH_STENCIL, then values are taken from
>> both the depth
On 02/14/2014 04:49 PM, Anuj Phogat wrote:
> Section 4.3.1, page 220, of OpenGL 3.3 specification explains
> the error conditions for glreadPixels():
>
>"If the format is DEPTH_STENCIL, then values are taken from
> both the depth buffer and the stencil buffer. If there is
> no depth bu
Section 4.3.1, page 220, of OpenGL 3.3 specification explains
the error conditions for glreadPixels():
"If the format is DEPTH_STENCIL, then values are taken from
both the depth buffer and the stencil buffer. If there is
no depth buffer or if there is no stencil buffer, then the
err