On 02/12/14 21:10, Brian Paul wrote:
On 12/02/2014 01:27 PM, Jose Fonseca wrote:
From: José Fonseca
Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits,
but that is an assumption OpenGL drivers (or any dynamic library for
that matter) can affort to make as there are many clos
On 12/02/2014 01:27 PM, Jose Fonseca wrote:
From: José Fonseca
Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits,
but that is an assumption OpenGL drivers (or any dynamic library for
that matter) can affort to make as there are many closed- and open-
can or cannot?
affort
From: José Fonseca
Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits,
but that is an assumption OpenGL drivers (or any dynamic library for
that matter) can affort to make as there are many closed- and open-
source application binaries out there that only assume 4-byte stack
al