Chad Versace writes:
> On 08/08/2013 01:43 PM, Eric Anholt wrote:
>> We can't just smash it on globally due to (probably resolvable) issues
>> with the asm in glapi. And we don't want to penalize developers with
>> longer build times for their normal debug environment.
>>
>> Due to libdricore ma
On 08/08/2013 01:43 PM, Eric Anholt wrote:
We can't just smash it on globally due to (probably resolvable) issues
with the asm in glapi. And we don't want to penalize developers with
longer build times for their normal debug environment.
Due to libdricore making almost all of our symbols public
We can't just smash it on globally due to (probably resolvable) issues
with the asm in glapi. And we don't want to penalize developers with
longer build times for their normal debug environment.
Due to libdricore making almost all of our symbols public, the effect is
very small -- cairo-gl with I