On 05/11/2014 11:03 PM, Kenneth Graunke wrote:
> As far as I can tell, Mesa hasn't had a convenient way to dump ARB_vp/fp
> source until now. Using MESA_GLSL=dump is convenient, since it means
> you can use a single environment variable to dump a program's shaders,
> no matter which language they'
As far as I can tell, Mesa hasn't had a convenient way to dump ARB_vp/fp
source until now. Using MESA_GLSL=dump is convenient, since it means
you can use a single environment variable to dump a program's shaders,
no matter which language they're written in.
Signed-off-by: Kenneth Graunke
---
sr