Am 28.10.2015 um 20:48 schrieb Ian Romanick:
> On 10/28/2015 09:52 AM, Nanley Chery wrote:
>> From: Nanley Chery
>>
>> The ASTC spec forbids other compressed formats from being used against
>> the targets: TEXTURE_CUBE_MAP_ARRAY and TEXTURE_3D. Because other
>
> I apologize for not paying very mu
On 10/28/2015 09:52 AM, Nanley Chery wrote:
> From: Nanley Chery
>
> The ASTC spec forbids other compressed formats from being used against
> the targets: TEXTURE_CUBE_MAP_ARRAY and TEXTURE_3D. Because other
I apologize for not paying very much attention to this previously.
I think we're taking
Reviewed-by: Mark Janes
Tested-by: Mark Janes
Nanley Chery writes:
> From: Nanley Chery
>
> The ASTC spec forbids other compressed formats from being used against
> the targets: TEXTURE_CUBE_MAP_ARRAY and TEXTURE_3D. Because other
> compressed formats were previously supported for these targe
From: Nanley Chery
The ASTC spec forbids other compressed formats from being used against
the targets: TEXTURE_CUBE_MAP_ARRAY and TEXTURE_3D. Because other
compressed formats were previously supported for these targets in
desktop GL, it's considered to be a spec bug and Mesa will diverge from
thi