Re: [Mesa-dev] [PATCH] mesa/st: Reduce the number of frontbuffer flush calls

2017-07-04 Thread Sinclair Yeh
Reviewed-by: Sinclair Yeh On Thu, Jun 22, 2017 at 01:00:39PM +0200, Thomas Hellstrom wrote: > The mesa state tracker was needlessly flushing the front buffer even if it > hadn't been drawn to since the last flush. This was happening during > glXSwapBuffers if we at some point previously had set

Re: [Mesa-dev] [PATCH] mesa/st: Reduce the number of frontbuffer flush calls

2017-06-26 Thread Thomas Hellstrom
On 06/26/2017 09:31 PM, Marek Olšák wrote: Reviewed-by: Marek Olšák Marek Thanks for reviewing, Marek. /Thomas On Thu, Jun 22, 2017 at 1:00 PM, Thomas Hellstrom wrote: The mesa state tracker was needlessly flushing the front buffer even if it hadn't been drawn to since the last flush.

Re: [Mesa-dev] [PATCH] mesa/st: Reduce the number of frontbuffer flush calls

2017-06-26 Thread Marek Olšák
Reviewed-by: Marek Olšák Marek On Thu, Jun 22, 2017 at 1:00 PM, Thomas Hellstrom wrote: > The mesa state tracker was needlessly flushing the front buffer even if it > hadn't been drawn to since the last flush. This was happening during > glXSwapBuffers if we at some point previously had set tha

[Mesa-dev] [PATCH] mesa/st: Reduce the number of frontbuffer flush calls

2017-06-22 Thread Thomas Hellstrom
The mesa state tracker was needlessly flushing the front buffer even if it hadn't been drawn to since the last flush. This was happening during glXSwapBuffers if we at some point previously had set that frontbuffer as a read- or draw renderbuffer, or at glFlush() or glFinish() if we at some point p