Hi,
On 28.04.2018 17:39, Benedikt Schemmer wrote:
Change from a purely number.shader_test naming scheme to sha_number.shader_test
because especially games often use the same number for entirely different
shaders
based on graphics settings etc. and then already captured shaders get
overwritten.
Change from a purely number.shader_test naming scheme to sha_number.shader_test
because especially games often use the same number for entirely different
shaders
based on graphics settings etc. and then already captured shaders get
overwritten.
It is also useful for capturing shaders from applica