Am 04.06.2015 um 13:37 schrieb Emil Velikov:
> Hi Roland,
>
> On 3 June 2015 at 00:35, wrote:
>> From: Roland Scheidegger
>>
>> Pretty trivial, fixes the issue that we're expected to be able to blit
>> stencil surfaces (as the blit just relies on util blitter code which needs
>> stencil export
Hi Roland,
On 3 June 2015 at 00:35, wrote:
> From: Roland Scheidegger
>
> Pretty trivial, fixes the issue that we're expected to be able to blit
> stencil surfaces (as the blit just relies on util blitter code which needs
> stencil export to do it).
> 2 piglits skip->pass, 11 fail->pass
>
> v2:
Looks perfect. Thanks!
Jose
On 03/06/15 00:35, srol...@vmware.com wrote:
From: Roland Scheidegger
Pretty trivial, fixes the issue that we're expected to be able to blit
stencil surfaces (as the blit just relies on util blitter code which needs
stencil export to do it).
2 piglits skip->pass, 1
From: Roland Scheidegger
Pretty trivial, fixes the issue that we're expected to be able to blit
stencil surfaces (as the blit just relies on util blitter code which needs
stencil export to do it).
2 piglits skip->pass, 11 fail->pass
v2: prettify, keep different stencil ref value handling out of
On 3 June 2015 at 05:52, wrote:
> From: Roland Scheidegger
Looks good to me,
Reviewed-by: Dave Airlie
>
> Pretty trivial, fixes the issue that we're expected to be able to blit
> stencil surfaces (as the blit just relies on util blitter code which needs
> stencil export to do it).
> 2 piglits
From: Roland Scheidegger
Pretty trivial, fixes the issue that we're expected to be able to blit
stencil surfaces (as the blit just relies on util blitter code which needs
stencil export to do it).
2 piglits skip->pass, 11 fail->pass
---
src/gallium/drivers/llvmpipe/lp_bld_depth.c | 15 ++