Iago Toral Quiroga writes:
> glClearBuffer() is currently clearing all active draw color buffers (all
> buffers that have not been set to GL_NONE when calling glDrawBuffers) instead
> of only clearing the one it receives as parameter. Altough brw_clear()
> receives a bit mask indicating the color
glClearBuffer() is currently clearing all active draw color buffers (all
buffers that have not been set to GL_NONE when calling glDrawBuffers) instead
of only clearing the one it receives as parameter. Altough brw_clear()
receives a bit mask indicating the color buffers that should be cleared,
this