On Thu, Jun 25, 2015 at 10:08 AM, Kenneth Graunke wrote:
> When binding a layered texture, the layer is already 0. There's no need
> to special case this.
>
> Signed-off-by: Kenneth Graunke
> ---
> src/mesa/drivers/dri/i965/gen6_surface_state.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 dele
When binding a layered texture, the layer is already 0. There's no need
to special case this.
Signed-off-by: Kenneth Graunke
---
src/mesa/drivers/dri/i965/gen6_surface_state.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/gen6_surface_state.c
b