Since we were just discussing this in IRC,
Reviewed-by: Chris Forbes
On Mon, Aug 4, 2014 at 6:54 PM, Kenneth Graunke wrote:
> We have a CPU-side implementation of conditional rendering; it really
> should be done on the GPU. It's not necessarily that hard, but nobody
> has gotten to fixing it
We have a CPU-side implementation of conditional rendering; it really
should be done on the GPU. It's not necessarily that hard, but nobody
has gotten to fixing it yet.
Signed-off-by: Kenneth Graunke
---
src/mesa/drivers/dri/i965/brw_draw.c | 5 +
1 file changed, 5 insertions(+)
diff --git