Reviewed-by: Lionel Landwerlin
On 03/05/17 19:46, Kenneth Graunke wrote:
When running shader-db with intel_stub and recent Mesa, context creation
fails when making a logical hardware context. In this case, we call
intelDestroyContext(), which gets here and tries to unmap the cache BO.
But the
When running shader-db with intel_stub and recent Mesa, context creation
fails when making a logical hardware context. In this case, we call
intelDestroyContext(), which gets here and tries to unmap the cache BO.
But there isn't one - we haven't made it yet. So we try to unmap a
NULL pointer, wh