On 03/11/2015 05:36 AM, Chris Wilson wrote:
> Currently, we throttle before the user begins preparing commands for the
> next frame when we acquire the draw/read buffers. However, construction
> of the command buffer can itself take significant time relative to the
> frame time. If we move the thro
I've sent my substantive feedback in other messages in the thread.
Below is just some nitpicky formatting kinds of stuff.
On 03/11/2015 05:36 AM, Chris Wilson wrote:
> Currently, we throttle before the user begins preparing commands for the
> next frame when we acquire the draw/read buffers. Howev
Currently, we throttle before the user begins preparing commands for the
next frame when we acquire the draw/read buffers. However, construction
of the command buffer can itself take significant time relative to the
frame time. If we move the throttle from the buffer acquire to the
command submit p